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Subsection 5.4.3: Editable Meshes Up Main page Section 6.1: Adding materials

# 6 Materials

Materials are used to define the constitutive properties and behavior of the various parts in the model. This chapter explains how to add, edit, and assign materials to the different parts of your model.
Subsection 5.4.3: Editable Meshes Up Main page Section 6.1: Adding materials