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Section 5.2: Importing Geometry Up Chapter 5: Creating and Editing Geometry Section 5.4: Creating and Editing a Mesh

## 5.3 Editing Geometry

The Edit panel, one of the panels on the Build panel, gives access to the object's creation parameters and editing options. For primitives this shows the same parameters as when the object was created. This allows you to change the object's dimensions at any time. If the object is not a primitive, no options will be shown here.
The other feature to note at the top of both the Edit and Mesh panels is the Object rollout. This shows the name of the active object as well as its type. An object can be converted to a different type via the Convert button. It offers two options:
• Editable surface: An object of this type will have a surface mesh that can be modified. A separate volume mesh can be generated for this object.
• Editable mesh: An object of this type will only contain a volume mesh and this mesh can be modified if necessary.
Editable surfaces and editable meshes will be explained in detail in section 5.4↓.
Section 5.2: Importing Geometry Up Chapter 5: Creating and Editing Geometry Section 5.4: Creating and Editing a Mesh