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6.3 Assigning materials
After you created a material and defined the material parameters you need to assign the material to your model. You can assign a material either to an object or to a part. To assign to an object, first make sure the object selection option on the toolbar is enabled . Next, select the object to which you wish the assign a material. Find the material in the Model Editor. Notice the selection panel in the Model Viewer. This panel contains a list that displays the parts to which this material is assigned. Initially, this list will be empty indicating that the material is not being used yet. When you now click on the button, the selected object will be added to the list. More precisely, all the parts of the selected object will be added. To assign a material to only a part of an object, follow a similar procedure except now enable the part selection option on the toolbar . Select the part in the Graphics View and then add the part by clicking on the button on the material's selection list.